[SGF FF[4] - Smart Game Format]

Property index of FF[1]-FF[4]

This is an alphabetical index to all properties defined in FF[1] (as in Kierulf's thesis), FF[3] (as on Martin's pages) and FF[4] (as in this spec).
Note: FF[2] was never made public. It's more or less identical to FF[1] - the only changes known (to me) are that the BS/WS values had been redefined.
ID   FF   Description     property type    property value
--  ----  --------------  ---------------  ---------------------------------
AB  1234  Add Black       setup            list of stone
AE  1234  Add Empty       setup            list of point
AN  --34  Annotation      game-info        simpletext
AP  ---4  Application     root             composed simpletext : simpletext
AR  ---4  Arrow           -                list of composed point : point
AS  ---4  Who adds stones - (LOA)          simpletext
AW  1234  Add White       setup            list of stone
B   1234  Black           move             move
BL  1234  Black time left move             real
BM  1234  Bad move        move             double
BR  1234  Black rank      game-info        simpletext
BS  123-  Black species   game-info        number
BT  --34  Black team      game-info        simpletext
C   1234  Comment         -                text
CA  ---4  Charset         root             simpletext
CH  123-  Check mark      -                double
CP  --34  Copyright       game-info        simpletext
CR  --34  Circle          -                list of point
DD  ---4  Dim points      - (inherit)      elist of point
DM  --34  Even position   -                double
DO  --34  Doubtful        move             none
DT  1234  Date            game-info        simpletext
EL  12--  Eval. comp move -                number
EV  1234  Event           game-info        simpletext
EX  12--  Expected move   -                move
FF  -234  Fileformat      root             number (range: 1-4)
FG  1234  Figure          -                none | composed number : simpletext
GB  1234  Good for Black  -                double
GC  1234  Game comment    game-info        text
GM  1234  Game            root             number (range: 1-5,7-16)
GN  1234  Game name       game-info        simpletext
GW  1234  Good for White  -                double
HA  1234  Handicap        game-info (Go)   number
HO  --34  Hotspot         -                double
ID  --3-  Game identifier game-info        simpletext
IP  ---4  Initial pos.    game-info (LOA)  simpletext
IT  --34  Interesting     move             none
IY  ---4  Invert Y-axis   game-info (LOA)  simpletext
KM  1234  Komi            game-info (Go)   real
KO  --34  Ko              move             none
L   12--  Letters         -                list of point
LB  --34  Label           -                list of composed point : simpletext
LN  --34  Line            -                list of composed point : point
LT  --3-  Lose on time    -                none
M   12--  Simple markup   -                list of point
MA  --34  Mark with X     -                list of point
MN  --34  Set move number move             number
N   1234  Nodename        -                simpletext
OB  --34  OtStones Black  move             number
OM  --3-  Moves/overtime  -                number
ON  --34  Opening         game-info        simpletext
OP  --3-  Overtime length -                real
OT  ---4  Overtime        game-info        simpletext
OV  --3-  Operator overhead -              real
OW  --34  OtStones White  move             number
PB  1234  Player Black    game-info        simpletext
PC  1234  Place           game-info        simpletext
PL  1234  Player to play  setup            color
PM  ---4  Print move mode - (inherit)      number
PW  1234  Player White    game-info        simpletext
RE  1234  Result          game-info        simpletext
RG  123-  Region          - (Go)           list of point
RO  1234  Round           game-info        simpletext
RU  --34  Rules           game-info        simpletext
SC  123-  Secure stones   -                list of point
SE  --3-  Selftest moves  -                list of point
SE  ---4  Markup          - (LOA)          point
SI  --3-  Sigma           -                double
SL  1234  Selected        -                list of point
SO  1234  Source          game-info        simpletext
SQ  ---4  Square          -                list of point
ST  ---4  Style           root             number (range: 0-3)
SU  ---4  Setup type      game-info (LOA)  simpletext
SZ  1234  Size            root             (number | composed number : number)
TB  1234  Territory Black - (Go)           elist of point
TC  --3-  Territory count - (Go)           number
TE  1234  Tesuji          move             double
TM  1234  Timelimit       game-info        real
TR  --34  Triangle        -                list of point
TW  1234  Territory White - (Go)           elist of point
UC  --34  Unclear pos     -                double
US  1234  User            game-info        simpletext
V   1234  Value (score)   -                real
VW  1234  View            - (inherit)      elist of point
W   1234  White           move             move
WL  1234  White time left move             real
WR  1234  White rank      game-info        simpletext
WS  123-  White species   game-info        number
WT  --34  White team      game-info        simpletext